A new initiative: Dutch Tabletop Game Designer Award

In our goal to stimulate the local tabletop design scene there is a new initiative under the rallying banner that is the 'Spellenmaakgilde' (Dutch Game Design Guild). Dennis Merkx, a few designer initiated this and together with Jeroen Geenen and Ellis Hendriksen we kicked off the first annual Dutch Tabletop Game Designer Award. The goal … Continue reading A new initiative: Dutch Tabletop Game Designer Award

Looking Back: Test & Chill – December 2019

At our study CMD at the Hanze Applied University we held another playtesting event. With around 50 participants multiple student projects were experienced by guests, lecturers and fellow students. In addition, several companies came over for user testing and showcasing, including the academic hospital UCMG with their LEAN game, the big governmental organisation DUO with … Continue reading Looking Back: Test & Chill – December 2019

Monster Problems: Co-creating a ‘serious’ game

Spring 2019 I was contacted by the municipality of Groningen. Their Kids Council is involved with serious topics and currently they had discussed poverty for kids and their families. They wanted to make a game out of it. Could I help? Together with a co-designer I asked to join, Robert Brouwer, we set out with … Continue reading Monster Problems: Co-creating a ‘serious’ game

Göttingen Game Designer Convention 2019 Impressions

In the first weekend of July once again the yearly game designer convention was organised in Göttingen. The SAZ has taken on the organisation and the location changed to the Lokhalle. Together with a fellow designer and a game illustrator we participated on Saturday. Time to look back (for more tips and tricks see this … Continue reading Göttingen Game Designer Convention 2019 Impressions